Granular Textures and Shaping Tools
The granular section has four layers, so you can stack several grain streams on one source. Each layer offers control over pitch, grain panning and density, which lets you move from subtle shimmer to dense, pitch-shifted clouds.
The reverb section offers three algorithms: Stratus, carried over from Cloudmax 1, along with Cirrus and Wash. Wash blurs the texture before it reaches the main reverb units. Filtering and EQ sit after the effects, with stereo control and a glue compressor to keep the processed signal in shape.
The Front view covers quick adjustments, while the Advanced view exposes the full control set for detailed sound design. Controls are MIDI-learnable, so you can map them to hardware.






