Sound Sources and Character
The instrument contains over 120 sound sources, including gloomy and dirty textures alongside softer, delicate ones. Sources include a bowed acoustic guitar, violin, chromatic bells, bowed saw and flute, along with other classic sounds.
Sources are organized into three types. Standard sources loop in both standard and loop edit modes and can play chords. Impacts are available only in Source C, use loop edit mode and include four round-robin samples. Textures loop in both modes but do not track pitch, so each source plays one voice at a time.
All samples were denoised with a high-quality algorithm to prevent noise stacking when several notes play together. Some residual noise was kept to avoid denoising artifacts, and a separate noise control adds noise at an adjustable level.






