Sound Engines and Randomization
RANDOM Metal offers more than 40 percussive matter types. Each one gives a different base texture, so you can move quickly from metallic cymbal-style hits to shaker or hi-hat character without building a sound from scratch.
The RANDOM button is the fastest way to find new material. Its deviance control sets how far each change can go, so you can keep a sound close to what you have or push it into unfamiliar territory.
The XY pad gives access to hundreds of dynamic parameters, and these differ between engines, so the same movement will not produce the same result on every type.






