Sound Sources and the Quad-Layer Engine
Each of the four layers (A, B, C, D) can host either a sample-based instrument or a synth oscillator. The sample sources range from felt pianos and classic electric keyboards to strings and acoustic instruments, plus synth and texture material. Sampled layers offer play direction, tone and keytracking controls. Synth layers offer an oscillator shape slider and unison detuning.
You can import your own samples to start a new sound or replace a source in an existing patch. The randomise function can pick sounds at random per layer or randomise the whole plugin, including sources, parameters and effects.






