Sound Sources and Quad-Layer Engine
Each of the four layers can hold either a sample-based instrument from a library of 250 sources or a synth oscillator. Sources span chords, hits and percussive sounds, instruments, multisamples, synths, textures and vocals.
You can also import your own samples to start a new sound or replace a source in an existing patch. Sample layers offer play direction, tone and keytracking controls, while synth layers add an oscillator shape slider and unison detuning.






