Motion Engine and Sound Character
The defining addition in OneShot 2 is the Motion Engine. Motion Slots are continuous sounds whose intensity can shift over time, so a single slot can swell or fade instead of simply triggering once.
Motion Triggers control that intensity either from an envelope or from incoming MIDI CC or polyphonic aftertouch. This gives you a direct way to shape movement from your controller or from the plugin's own envelope.
Stack Triggers fire several sounds from one MIDI note, which is useful for layering hits without building separate tracks.






