Sound Design With a Four-Layer Engine
Each of the four layers can hold a sample from the 250-source library or a synth oscillator. Sample sources offer play direction, tone and keytracking controls, while synth sources add an oscillator shape slider with unison and detune.
Pitch, fine tuning, velocity sensitivity, panning and volume are available for every layer. A dice button on each layer picks a random sample, and the header dice randomises sound sources, parameters and effects together.






