How loudness-driven panning works
Sound Particles describes Energy Panner 2 as a panner that reacts to the actual volume of the audio. The louder a sound gets, the further it moves, so the motion comes from the signal rather than from programmed automation.
Each input channel can have its own independent path, with its own start and end point. Threshold, ratio, attack and release let you control when the movement responds and how quickly it reacts, in a way similar to a compressor.






