Loudness-driven movement and panning modes
The core idea of Energy Panner 2 is that the louder a sound gets, the more it moves. The movement comes from the audio itself rather than from automation lanes, so each sound can respond to its own dynamics.
Panning modes set the character of the motion. Pan Mode moves a sound back and forward, while Sliding Mode keeps it moving in one direction. Movement Direction controls how each channel behaves: it can return to its original position, collapse into a single point, follow a path you set, or rotate.
Absolute Control gives you threshold, ratio, attack and release settings, so you can decide when the movement starts and how quickly it responds, in a way similar to a compressor.






