Positioning and Acoustic Simulation in Play Mode
The main Play mode lets you place the sound source and listener on a multidimensional object positioner. Drag along one of three axes and switch the active axis with the selector on the right, or use a more conventional set of dimension sliders instead.
Early reflections are processed up to seven reflections deep, with acoustic bouncing simulation. A sound propagation toggle removes the initial delay from both early reflection processing and the high-quality render system. Play mode can run in mono, stereo, or ambisonic settings at low or high quality, which covers both simple background effects and higher-fidelity spatial audio.






