Three-Band Frequency Shifting for Harmonic Control
Rather than applying one frequency shift across the full signal, ANOMALY divides the sound into three bands that you control independently. Each band can be transformed on its own, so low, middle and high content can shift by different amounts. This lets you target specific parts of a sound and leave others intact.
Because the bands are separate, you can build inharmonic textures that still keep some of the original character. Adjusting one band will not force changes in the others, which keeps the process predictable when you are sculpting a sound.






