Sound Design and Processing Options
MGranularMB splits audio into bands, so each frequency range can be granulated separately. Grain processing includes panning and pitch shifting, and the developer notes that each grain's pitch can be set to a harmony. Layering up to 20 grains at once produces the cloud-like textures the plugin is built around.
The interface has two modes. The default view offers predefined modes and a few knobs for quick results. The advanced mode exposes the full feature set, including graph-based transformations and deeper control over the grain engine.






