Two-Stage Spectral Processing and Sound Character
Venom works in two stages. The first is a freeze stage that captures and accumulates a snapshot of the input and applies effects to it continuously, creating feedback. This makes the output change over time. The second is a direct output stage, where a user-defined spectral operation is applied to the signal.
The developer says the plugin can produce expansive reverbs, harmonic excitement, frozen spectral tones and ambient textures. A real-time frequency display lets you see the spectral content as you shape it.
For finer control, Venom includes user-adjustable parameters for spectral resolution, along with Input, Output and Mix controls.






