Texture by Devious Machines multi-effect synth plugin interface

Texture: Multi-Effect Synth Plugin by Devious Machines

Rated 4.7/5 on Plugin Boutique (1,444 ratings)

Texture is an effects plugin by Devious Machines that synthesises new layers from a library of over 340 sampled, granular and generative sources, with each layer tracking the dynamics of the input signal.

VST2AUAAXWindowsmacOS64-bit
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01Overview

Texture takes a different approach to effects processing. Rather than only reshaping the audio you feed it, it draws on a library of over 340 sampled, granular and generative sources and synthesises new layers that follow the dynamics of your sound. Producers can use it to add body or bite to drums, overlay textures such as vinyl crackle or tape hiss, or generate risers and pitch-modulated effects. Version 1.5 adds the ability to import your own samples.

Best for

  • Drum body and bite
  • Subharmonic bass layers
  • Vinyl and tape texture
  • Risers and FX
  • Foley and ambience layers
  • Experimental sound design
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02Key features

What you get

  • Over 340 sampled, granular and generative sound sources
  • Advanced envelope with attack, hold and decay controls
  • Dual filter for shaping the chosen texture
  • Independent EQ sections for wet and dry signal paths
  • Source-specific colour, pitch, density and octave controls
  • LFO and envelope modulation of controls and filter cutoff
  • Sidechain filter to tweak response to the source signal
  • Limiting and make-up gain for squashing the sound
  • Global Texture level, Mix and Master level controls
  • Import your own samples with four sampling types in version 1.5
03In depth

Sound Sources and Synthesis Controls

Texture's core is its library of over 340 sound sources, which are sampled, granular and generative. Each source has its own synthesis controls, including colour, pitch, density and octave, so the character of a layer can be shaped directly at the source.

An advanced envelope with attack, hold and decay controls determines how each layer responds to the input. A dual filter helps shape the chosen texture, and an LFO and envelope can modulate the texture's controls and filter cutoff.

Wet and Dry Processing and Output Control

Texture provides independent EQ sections for the wet and dry signal paths, so the generated layer and the original sound can be tuned separately. A sidechain filter lets you tweak how the texture responds to the source signal.

For the final stage, limiting and make-up gain can squash the Texture sound, and global controls for Texture level, Mix and Master level keep the overall balance under control. Version 1.5 adds import and playback options for your own samples, including granular synthesis with a random mode.

04Specs

Will it run?

Formats, systems and requirements as listed by Plugin Boutique. Missing details are left out, not guessed.

DeveloperDevious Machines
TypePlugin
CategoryMulti Effect
FormatsVST2, AU, AAX
Operating systemsWindows, macOS
Architecture64-bit
05FAQ

Questions, answered

What formats does Texture support?

Texture is available in VST2, AU and AAX formats.

What operating systems does Texture run on?

Texture runs on Windows and macOS. The Mac version supports Intel and M1 Apple Silicon processors, and the Windows version requires Windows 10 or later in 64-bit.

What do I need to use Texture?

Texture is a plugin and runs inside a compatible host such as a DAW that supports VST2, AU or AAX formats.

Can I use my own samples in Texture?

Yes. Version 1.5 lets you import your own samples and manipulate them with four sampling types, plus granular synthesis with a random mode.

07Developer

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