Distortion Engine and Sound Shaping
The core of Rift 2.0 is a multi-polar distortion engine. Minimal Audio describes it as a new type of distortion, and the plugin provides 30 distortion types that can be chained across up to six processing stages.
Feedback and delay are modelled physically, and morphing filters let you shape the tone as the sound moves. High-quality oversampling is included to reduce aliasing from the nonlinear processing.






