Sound Sources and Layering in Evolve Alloy Lite
The sound engine is built on four layers, labeled A, B, C and D. Each layer can load one of 125 sound sources, grouped as Acoustic, Atonal, Chords, Multisample, Synth, Textures and Tuned Foley, or use a synth oscillator instead.
Sample layers offer play direction, tone and keytracking controls. Synth layers offer an oscillator shape slider with sine, triangle, saw, square and pulse options, plus unison and detune. Pitch, fine tuning, velocity sensitivity, panning and volume are available on every layer.
The dice buttons pick a random sample for a single layer, or randomize the whole plugin, including sources and parameters.






