Physical Modeling Sound and Character
Outersect Modeler uses physical modeling to generate tones from the behavior of instruments rather than from stored audio. According to Tracktion, the model simulates many real instruments accurately and can also synthesize instrument types that do not exist in the physical world. Its sound ranges from bowed string textures to feedback-driven tones, which suits ethereal atmospheres and futuristic textures.
Because the engine combines features of different instruments into a single sound, you can build hybrid timbres. The developer gives examples such as trumpets that feed back like electric guitars or saxophones muted with violin bows.






