Layered Sound Engines for Evolving Textures
Sandstorm offers 17 sound engines that you can stack to build complex, evolving textures. The layers span strings, bassoons, tubas, French horns, an upright piano, male voices, two sub synthesizers, a pad synthesizer, a wavetable arpeggiator and wavetable synthesizer, a wind noise synthesizer, and three granular synthesizers.
Because the layers are different in character, you can combine a sustained orchestral bed with granular movement or wind noise to create texture quickly. The developer describes the instrument as a way to try many variations of an idea in a short time, which suits scoring and scene work.






