Morph Plotting and Granular Sound Design
The main grid section lets you draw custom paths that set the trajectory of a playhead over time. The grid can hold up to 16 points, and the playhead's coordinates determine which sampler outputs are audible. Glitchmachines says the outputs morph smoothly using a bilinear interpolation algorithm.
Each of the four granular samplers offers a range of sculpting options, most of which can be assigned as modulation targets. Eight multi-breakpoint envelopes support intricate modulation shapes, and envelope curves and shape presets are included for faster starting points.






