Sound Engines and Playability
EP-5 splits its work across two synthesis engines. The tine-based engine and the reed-based engine each get a dedicated GUI, so you can shape the hammer, tine or reed, the pickup and damper noise directly.
The developer describes the physical modeling core as fully redesigned, aiming for realism and warmth. Fine control over these elements lets you adjust both tone and response to match your playing style.
Microtuning support is included, which matters if you work with non-standard tunings.






