Sound Character and Physical Modeling Roots
The patches are built on the String Studio VS-3 engine, which uses physical modeling to produce its sounds. Applied Acoustics Systems says the instrument is used for unusual but organic-sounding textures across film scores and game sound design.
Kristian's patches draw on the Bow Excitator, a part of the engine that the developer highlights as central to many of these sounds. The bank leans toward experimental timbres, living textures and tones that can sit between synthetic and acoustic sources.






