Objekt physical modeling synth plugin interface in Reason by Reason Studios

Objekt: Physical Modeling Synth for Reason by Reason Studios

Objekt is a physical modeling synthesizer from Reason Studios that models acoustic instruments as editable parameters. It runs inside Reason and generates sound in real time without pre-recorded samples.

AVAILABLE ATPlugin Boutique
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01Overview

Objekt takes a different approach to physical modeling. Rather than offering a fixed set of pre-made instruments, it exposes the inner workings of the technique so you can shape the sound yourself. Its three resonating objects and Exciter section let you build everything from strings and bells to percussive skins, or invent instruments that do not exist. Reason Studios includes more than 500 patches as a starting point, and the instrument is part of Reason+.

Best for

  • Percussion and mallet sounds
  • Melodic bells and tuned tones
  • Experimental textures
  • Sound design with imaginary instruments
  • Processing audio through resonators
Category
Synths
Store
Plugin Boutique
02Key features

What you get

  • Open-ended physical modeling synthesis for unique acoustic sounds
  • Three resonating objects for detailed sound shaping
  • Exciter section for impact, bowing-style and noise-based input
  • Real-time sound generation without pre-recorded samples
  • Powerful randomizer for instant variation and inspiration
  • Over 500 included patches
  • External Input for exciting resonators with any audio signal
  • Included with Reason+
03In depth

Sound Design With Three Resonators and an Exciter

At the core of Objekt are three resonating objects. Each one can be shaped in depth to create a string, a bell, a membrane or something without an acoustic equivalent. The Exciter section sets these resonators in motion, from the short impact of a stick to a wash of noise. Because the sound is generated in real time rather than played back from samples, every parameter change affects the result directly.

The Exciter is also the main way to play the instrument expressively. Changes in how the excitation is triggered and shaped alter the attack, body and decay of a sound, which makes Objekt suited to melodic and rhythmic performance alike.

Reason Studios describes the instrument as open-ended, meaning you work with the modeled properties rather than choosing between finished presets.

Patches, Randomizer and Workflow in Reason

Objekt includes more than 500 patches covering bells, mallets, percussion, stringed instruments and textures. Load one as a starting point, move any parameter to hear what changes, or use the randomizer to make small variations or push a patch in a new direction.

Inside Reason, Objekt works with the familiar browser, native undo, and CV and audio cables. The External Input accepts any audio signal, which can be used to excite the resonators. Reason Studios compares the effect to an acoustic vocoder.

04Specs

Will it run?

Formats, systems and requirements as listed by Plugin Boutique. Missing details are left out, not guessed.

DeveloperReason Studios
TypePlugin
CategorySynth
05FAQ

Questions, answered

What do I need to use Objekt?

Objekt requires Reason 10.1 or later. The included Combinator patches require Reason 12.

Is Objekt included with Reason+?

Yes, Objekt is included with Reason+.

Does Objekt use samples?

No. Objekt generates all of its sound in real time using physical modeling rather than relying on pre-recorded samples.

How many patches does Objekt come with?

Objekt includes over 500 patches covering bells, mallets, percussion, stringed instruments and textures.

07Developer

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