Sound and Character Controls for Mix Finishing
Ignite has three modes, CLEAN, COLOR and MAX, which set how much character the added loudness brings. Heat is a tape saturation stage that ranges from analog warmth to grit when pushed. Punch restores snap and impact, which is aimed at drum processing.
Weight is a sub reinforcement control meant to solidify the low end and reduce mud. Air is a harmonic enhancement control that brings out high-frequency detail and presence. Flame Sound describes the signal path as Weight, then Ignite, Heat, Air and Punch, running at 4x oversampling.






