Deep Waters 2 neural reverb plugin interface by ZAK Sound with 2D morph pad

Deep Waters 2: Neural Water Reverb Plugin by ZAK Sound

Deep Waters 2 is a neural reverb plugin from ZAK Sound for cinematic, ambient and experimental sound design. It blends up to four reverb spaces on a 2D morph pad, using water-based engines and AI-generated textures.

VST3AUAAXStandaloneWindowsmacOSLinux64-bit
AVAILABLE ATPlugin Boutique
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01Overview

Deep Waters 2 takes a different approach to reverb by building a small map of spaces instead of loading one static room. Up to four nodes sit on a 2D pad, and moving the cursor between them blends the reverbs in real time. The developer's water-based spaces draw on 83 water environments, including streams, rain, waterfalls, oceans and drops, while a prompt-driven AI Texture engine creates new reverb characters from plain-language descriptions.

Best for

  • Cinematic reverb design
  • Ambient pad textures
  • Experimental sound design
  • Atmospheric film scoring
  • Water-inspired spaces
  • Evolving reverb movement
Developer
ZAK Sound
Category
Reverbs
Store
Plugin Boutique
02Key features

What you get

  • Neural reverb built around 83 water-based sound sources
  • Three engines: Algorithmic, Neural IR and AI Texture
  • AI Prompt to Reverb with local, on-machine texture generation
  • 4-node 2D morph pad for real-time blending of reverb spaces
  • Each node can use any of the three reverb engines
  • Cursor LFO with Sine, Triangle, Square and Random shapes
  • Per-node controls for Spread, Pre-Delay, Damping and Tone
  • Built-in Freeze and FX panel with Chorus, Diffusion and Tape Delay
03In depth

Three Reverb Engines and the 2D Morph Pad

Each node on the pad can use one of three engines: Algorithmic, Neural IR or AI Texture. The Algorithmic engine is a feedback-delay-network reverb driven by neural water parameters, built for long ambient tails, modulation and freeze. Neural IR generates impulse responses from learned water identities for cinematic and convolution-style spaces.

The cursor can be moved by hand or set to move on its own with a built-in LFO offering Sine, Triangle, Square and Random shapes. Per-node controls for Spread, Pre-Delay, Damping and Tone let you shape each space before blending.

Prompt-Based Reverb Textures and Sound Design Use

The AI Texture engine turns short prompts, such as a train station after midnight, into playable reverb textures. Prompts are processed locally on your machine, and generated textures can be saved to an AI Textures library for recall later.

A built-in Freeze holds reverb tails for sustained textures, and an FX panel with Chorus, Diffusion and Tape Delay adds color on the wet path. The developer positions the plugin for imagined, cinematic and atmospheric spaces rather than exact recreations of real rooms.

04Specs

Will it run?

Formats, systems and requirements as listed by Plugin Boutique. Missing details are left out, not guessed.

DeveloperZAK Sound
TypePlugin
CategoryReverb
FormatsVST3, AU, AAX, Standalone
Operating systemsWindows, macOS, Linux
Architecture64-bit
05FAQ

Questions, answered

What is Deep Waters 2?

Deep Waters 2 is a neural reverb plugin from ZAK Sound. It is built around water-based reverb spaces, local AI texture generation and a 2D morph pad for blending up to four reverbs.

What formats and operating systems does Deep Waters 2 support?

It is available as VST3, AU, AAX and Standalone on macOS 10.13 or later, with Apple Silicon native and Intel compatible support. On Windows 10 or later it runs as VST3, AAX and Standalone, and on Ubuntu 22.04 or later as VST3 and Standalone. All versions are 64-bit only.

Does Deep Waters 2 require an internet connection?

Yes. An internet connection is required for activation and occasional license check-ins. AI texture generation runs locally on your machine.

Does Deep Waters 2 use cloud generation or credits for AI textures?

No. Prompts are processed on your machine with no cloud generation and no generation credits.

07Developer

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