How the Cell Rules Shape Your Sequences
Each generation follows three rules based on how many living neighbors a cell has. A cell dies if it has more than three neighbors, dies if it has fewer than two, and is reborn if it has exactly three. Playing a note starts a sequence of these generations, and living cells play their samples on each step. A cell only plays its sample if that sample is not already playing, which keeps overlapping triggers under control.
Because the rules are simple, the patterns can be predictable in structure but surprising in detail. Shaping the starting arrangement of living and dead cells is the main way to steer the output.






